feat: release v0.2.0 profiles, chat, freeze, and bots

Ship the product pass on the v0.1.3 schema with additive migrations, a replica migration lock, and bot accounts kept out of people lists.
This commit is contained in:
ahp
2026-10-10 16:42:35 +03:30
parent 8586bbafcc
commit 22d92c133d
85 changed files with 10510 additions and 1341 deletions
+31 -3
View File
@@ -16,9 +16,10 @@ const pushChannel = "pargar:push"
// Hub manages per-user websocket connections and fans out messages.
// Messages are published on a shared Redis channel so all instances deliver to their own local clients.
type Hub struct {
mu sync.RWMutex
conns map[int64]map[*Client]struct{}
rdb *redis.Client
mu sync.RWMutex
conns map[int64]map[*Client]struct{}
rdb *redis.Client
onSeen func(userID int64)
}
type Client struct {
@@ -84,6 +85,26 @@ func (h *Hub) Online(userID int64) bool {
return len(h.conns[userID]) > 0
}
// SetSeen records a callback invoked when a user connects, stays connected, or disconnects.
func (h *Hub) SetSeen(fn func(userID int64)) {
h.mu.Lock()
h.onSeen = fn
h.mu.Unlock()
}
func (h *Hub) noteSeen(userID int64) {
if userID == 0 {
return
}
h.mu.RLock()
fn := h.onSeen
h.mu.RUnlock()
if fn == nil {
return
}
go fn(userID)
}
// Register adds a new client connection for a user.
func (h *Hub) Register(userID int64, conn *websocket.Conn) *Client {
c := &Client{hub: h, conn: conn, user: userID, send: make(chan []byte, 16)}
@@ -93,23 +114,29 @@ func (h *Hub) Register(userID int64, conn *websocket.Conn) *Client {
}
h.conns[userID][c] = struct{}{}
h.mu.Unlock()
h.noteSeen(userID)
go c.writePump()
go c.readPump()
return c
}
func (h *Hub) Unregister(c *Client) {
offline := false
h.mu.Lock()
if set, ok := h.conns[c.user]; ok {
if _, ok := set[c]; ok {
delete(set, c)
if len(set) == 0 {
delete(h.conns, c.user)
offline = true
}
}
}
h.mu.Unlock()
close(c.send)
if offline {
h.noteSeen(c.user)
}
}
// close unregisters the client and closes its connection exactly once,
@@ -148,6 +175,7 @@ func (c *Client) writePump() {
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
c.hub.noteSeen(c.user)
}
}
}